Facing reality in the mobile industry

Three mobile-related news items caught my eye today.


Welcome to the real world

The first item was the least important. Skype CEO Niklas Zennstrom talked about getting his software on mobile phones:

"When we began developing the mobile-phone version, we didn't realize the number of technical obstacles. It is challenging and is taking much longer than expected."

Well, duh. There are a couple of ways you could use Skype on a mobile phone. One is to establish an data connection via 3G and then use the data channel to make a call. The operators tend to be a tad wary of that because it basically cuts off most of their revenue.

Then there are WiFi phones. The difficulties there include dreadfully short standby battery life (because 802.11 uses much more power to maintain presence than a cellular network does) and endless difficulties handing off a call seamlessly between a WiFi network and a cellular network. (Someone in the industry once told me confidently that the solution is to pre-emptively establish a connection to the cellular network anytime the user gets close to the edge of the WiFi network. Problem: you're almost always at the edge of the WiFi network unless you're sitting on the transmitter. So basically your phone will almost always be making two calls at once.) Pairing to the diversity of WiFi base stations out there is also a lot tougher than many people realize. Plus many of the operators don't want mixed WiFi/mobile devices to succeed because they weaken the operators' control.



Oh, and the first WiFi phones are butt-ugly.

The tech industry is excited about WiFi mobile phones because it wants somebody to make the operators disappear. I'm fine with that, and I like Skype (I'm a user). But you've got to differentiate between the technologies you want to be real and the ones that actually are.

My guess is that, especially in the US, we'll see WiFi phones sell in volume first as cordless phones in the home, where you don't expect to roam and a lot of people already have WiFi base stations. I could maybe picture them on college campuses, which often have very broad WiFi networks and a lot of students anxious to make cheap calls. In Europe, there is more possibility for dual cellular/WiFi phones because they can be sold aftermarket, bypassing the operators. But you still have to deal with the handoff and pairing issues.

If you want to replace a mobile phone for the mass market, you have to come pretty close to the usability and mobility of today's mobile phones. That will be very, very, very hard to achieve with WiFi.


Tragic but not surprising

I'm seeing almost no coverage of this in the US tech press, but Benq announced that it's closing down the mobile phone business that it acquired from Siemens, just one year and 29 days after the deal closed. At the time of the deal, the combined companies were the fourth largest mobile phone company in the world.

Siemens once had huge ambitions in mobile phones, but it never seemed to find a clear market identity. It was one of the few mobile phone companies to license Series 60 from Nokia (a disaster), and it launched a very aggressive campaign to create a line of fashion designer phones (another disaster).

Outside of Germany (where the Siemens brand is very well respected) the company was mostly known as a supplier of low-cost mobile phones. When Nokia decided to take back market share by leveraging its high production volumes to cut prices, Siemens went into a death spiral from which it never recovered. The mobile phone unit was already in deep financial trouble when Siemens sold it, and in fact they basically paid Benq 250 million euros to take the business off their hands. (Benq had to assume some of the contract liabilities to Siemens' German work force, and supposedly agreed not to do layoffs in the Siemens mobile phone business for one year.)

Apparently the Siemens mobile business continued to decline in the year after the deal, and the press release from Benq was amazingly blunt:

"Both revenue and margin development will fall far short of expectations in the important Christmas quarter.
[Mike's translation: The operators refuse to sell our stuff; that's how we know in September that we're going to have a bad Christmas]. Due to the discontinuation of further financial support from the parent company, BenQ [Translation: We have thrown too much money into this thing already], and the resulting lack of liquidity and implicated disruption to business [our mobile division is flat out of cash], BenQ Mobile in Germany will file for insolvency at the local court in Munich within the next few days [We're laying off everyone, selling the buildings they work in, and stiffing as many creditors as we can. But we'll keep using the Siemens-Benq brand for another four years, because we get to do that under the terms of our deal.]"

The situation is sad for the former Siemens employees, and sad for Benq's ambitions. A year ago the phone ODMs (manufacturers who don't sell under their own names) were supposedly about to turn themselves into the masters of the mobile phone industry, with Benq leading the way. Now Nokia, SonyEricsson, and Motorola are all on the rebound.

I'll close with comments by Richard Windsor, a very brainy investment analyst with Nomura in London:

"BenQ has effectively signalled the end of its mobile phone business.... Handset delays, testing and acceptance problems have prevented devices getting to market on time which has proved catastrophic for revenues, profits and cash flow.... There can be little doubt that this is the end of the road for BenQ's ambitions to become a branded handset manufacturer.... We expect that Nokia will get the lion's share of BenQ's business as BenQ has remained mostly in the low end where Nokia is by far the strongest.... Negative for Symbian as yet another licensee appears to have gone up in smoke, dealing its credibility as an impendent software vendor a blow. Negative for the Linux consortium as BenQ's long-term feature phone roadmap looked like it was heading towards Linux and the consortium is now deprived of a credible member."


Not sure if it's tragic, but it's ominous

The other sad but not surprising end was the abrupt discontinuation of Mobile ESPN, the MVNO focused on sports fans. (An MVNO is a mobile phone operator that buys air time from one of the big operators, pairs it with specialized phones and services, and sells the bundle to the public.) I thought Mobile ESPN's phone interface had huge flaws, but most observers are attributing the failure to bad marketing or just a general failure of the MVNO concept.

A lot of nasty rumors had been circulating about Mobile ESPN, which is why the shutdown was not surprising. At CTIA earlier this month I spoke with one well-connected industry insider who was furious about the situation. He said it's unreasonable to expect a new MVNO to find its market immediately.

He had a point. I strongly believe in the idea of MVNOs, because they enable an operator to focus on vertical solutions for vertical markets, which is the way most mobile data usage will develop. I think Mobile ESPN was poorly implemented. But other MVNOs are more promising (Helio remains my favorite example). I hope they'll be given enough time to prove themselves.

A year ago MVNOs were supposed to be the next big thing in the operator world. Now many people are trashing them. This is typical of the faddish, short-term behavior of the mobile industry. When you have no vision of your own, you jump on whatever idea is trendy at the moment. MMS. WAP. And now MVNOs. The industry often behaves like a flock of birds – it doesn't really matter where you go, as long as you don't get separated from the others.

Understanding the full impact of the web

I wrote an article for the newsletter of my employer, Rubicon Consulting. Thought it might be of interest to some folks here.

This will probably sound crazy, but despite all the hype about Web 2.0 and web startups, the most common mistake we see tech companies making with regard to the web is underestimating its long-term impact on their businesses...

Click here for the full article.

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By the way, I owe thank-yous to the last two Carnival of the Mobilists hosts:

Mobile Gadgeteer has some interesting coverage of CTIA, several other cool articles, and also named my article on the RIM Pearl the post of the week. Thanks, Matt!

And the carnival at Mobile Crunch, from the week before, had some CTIA coverage plus a lot of other interesting articles. Sorry I missed linking to you last week, Oliver.

RIM's Pearl: Splendid hardware, unfinished software

For me, the highlight of fall CTIA this year was that I finally got to play with a Pearl, RIM's latest smartphone. It has more media features, plus a miniscule trackball above the keypad for navigation. The trackball is about the size of a pea, and at first glance I thought it would be too small to be usable. But I was very surprised when I tried it. The trackball works very well. It's fast, so you can zip up, down, and sideways very quickly by sliding your thumb. But it doesn't feel loose or out of control. To select something, you click in on the trackball, which was also more intuitive than I expected. When the interface is structured properly, you get into a nice rhythm of roll, click, roll, all without taking your thumb off the trackball.

I especially liked using the trackball for tasks like setting up an appointment. RIM's thumbwheel-optimized interface translates well to the trackball in this case. The program lists a series of variables (start time, end time, date, etc). You navigate up and down this list by rolling the trackball, click to select an item you want to change, and then roll up or down (or sideways) to make the numbers go up and down. It's extremely intuitive, and you can enter complex information pretty darned quickly.

(I'd love to see a music player with a trackball to navigate the playlists. If the software was structured properly, I think it would be easier and more intuitive than the iPod.)

Browsing with the trackball was uncomfortable, largely because the browser didn't show any signs of being reworked for the trackball. I think browsing works best when you have an onscreen pointer that lets you click on things, and the trackball would be ideal for this. But RIM hasn't implemented a pointer in its browser – instead you just move from selection point to point serially, the same as you would with a rocker or a thumbwheel. This was a disappointing missed opportunity.

Lesson to hardware manufacturers – the user interface and pointing device need to be designed together. An interface that's easy for one pointing device is often uncomfortable for another.

The other part of browsing that I hated was entering URL's using RIM's special QWERTY keypad. If you haven't seen this keypad, it arranges the letters in QWERTY format, with two or three letters per key, so the phone can be the width of a regular mobile phone. As you press the keys, the phone is supposed to decode what you're trying to write. This works okay for commonly used words, but stinks for URLs because they are unfamiliar. Also, the keys are so tiny and flat that it was hard to hit them accurately with my big thumbs.

I finally got frustrated and put the phone in multitap mode (where you press twice for the second letter).

I've heard that with training the recognition gets better, and you get used to using the keyboard. Maybe – Graffiti on Palm had a learning curve too, and millions of people put up with that.

I'm also skeptical about the Pearl's market focus. It's being marketed as a media + email phone, for people who want both RIM-powered email and multimedia entertainment. RIM's core users are mid-career business professionals, and I'm not sure how many of them want to be entertained by their phones. Meanwhile, the people who most want mobile entertainment -- those under age 25 -- are not all that interested in professional e-mail. It's hard to picture an entertainment-focused MVNO like Helio marketing the Pearl. Especially since Pearl doesn't have 3G support.

But multimedia aside, the saving grace of the Pearl is its size. It's both lightweight (3.1 ounces / 88 grams) and thin (.57 inches / 14.5mm). That's .1 inches / 3mm thicker than a Moto Slvr, but it's much thinner and lighter than any previous RIM device. I think it's the first RIM product that looks at first glance just like a modern cellphone. If RIM marketed it as a thinner RIM device, and updated the software to take advantage of the trackball, I think it would be a winner.

Because of the multimedia emphasis and the unmodified software, I'm not sure how well the phone will sell. But I really hope we haven't seen the last of the trackball in mobile devices. It's a substantial improvement.